The last time I played the game, was some years ago, when it had just came out, and was a couple months old. The game was fun, but clunky at times. When modding support was available, it became much, much better, yet not perfect. I came back to the game, hyped to read about all the new upgrades, and all the new functions like base building, and was hyped, completely. That quickly turned to disappointment. You can become a rich person in no time by just harvesting the regrowing resources, and the Devs know. So they bottlenecked the most important thing: upgrades. All upgrades need to be crafted, or bought. But the issue is, you need blueprints to do so. I played a version, where you could craft, if you had the resources, that was how the old game was. And it was tons of fun. Now, I sunk about 20h into the "new game" and hate it. You cant craft what you need, your suit runs out of power quicker than anything, and the bottlenecks are the only thing limiting me from playing this game the way it was. It's like putting a cork into the exhaust of a top end sports car. You can start the engine, but it will start to drown and fail, grinding to a halt, after a while, because the exhaust gasses cant leave. Thats exactly how it feels. You are getting hyped for new planets, new things, no exploration, but the bottleneck does not allow it to leave at a pace where you are having fun, instead it swings to frustration. So no. The biggest fail purchase I ever made, since the original game was so good, and now, the bottlenecks have ruined the "old school" experience. It could have been fun for 300h like the last time, but not like this. Shame on the Devs for not only beating a dead horse, but also for putting in bottlenecks in an effort to keep people playing the game for longer. I have played games that were speedrun-finished in 10h and had more fun with them, than with this newest update.