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Swordhaven: Iron Conspiracy

More of the same

Sadly they released third samey game. IMHO their skill system just doesn't scale. Since all personal skills, actually most scripted skills, are exclusively related to MC that limits what builds are feasible, but you are always short on them. Gameplay is still bad and it doesn't seem likely to improve. You can enter location but it will not get marked on the map. Go through lengthy conversation and all your journal will say is that you had a conversation. World building is okay; they toned down their jokes, they were a bit over the top in previous games. Characters are likeable but there is little depth to team building (again). Space is reasonably used but some mechanics (like eating provisions during travel) are there just for the sake of it, because getting provisions is that easy. Overall - still lacks something that would pull it all together and make it meaningful experience.