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The Guild 2 Renaissance

Sims + Tycoon games + Renaissance

= One of my favorite games (with caveats). Just talking about TG2:R makes me feel like a child overexcited to show you all the things his new toy can do. You start off as peasant with a lump sum of cash, able to start your building your first business. You can sell your goods directly or at the market. The market has a wide price range depending on how much of an item is in stock. This can lead to interesting decisions such as controlling the only mine in town and producing goods besides iron so your rivals blacksmith building goes out of business and then you can purchase it adding to your monopoly. If economics don't excite you, there is an interesting politics system which often entails applying for office, upsetting the other dynasties vying for that seat, make bribes and using flattery just until the election is over. With a small stipend each month and power to abu- err use. You can be down right dastardly in TG2:R. Waylaying passing carts, kidnap people and hold them ransom, run a "mafia" protection racket, use your tavern wenches to distract the guards while you murder the guy that is on his way to the courthouse to testify against your murder last week. Even this just scratches the surface about what you can do in this game. While this game has quite a few bugs, I want to state that the singleplayer I rarely had any issue with (some maps are buggy, but the rest of the game ran fine).

98 gamers found this review helpful