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LOOM™

A unique adventure in an original world

Loom is just one of those games that stuck with me years after the specifics faded from memory. At its core, it's a classic Lucasarts point-and-click adventure. Loom's twist is that you play as a weaver - a being that can manipulate the fabric of reality through song. As you journey through a fantasy world equal parts distinctive, whimsical, and menacing, you'll learn from listening to your surroundings, and recreate the music you hear to puzzle your way forward. It's an interesting variation on the standard 'combine two unrelated items to make solution' formula, and one that actually ends up producing more intuitive and satisfying puzzles than many the standard adventure games of the era. To be sure, the bones of those games are in abundance here, and there are moments when you'll be stuck without a clue as to how to progress, but at least in hindsight, (most of) the solutions are clever or at least logical. To clarify, this game is old. It was actually one of the best looking adventure games of its era, and I think the fact the art has held up so well is a testament to the detail and care put into crafting it. That said, be aware that this game is pre-Monkey Island (though comparable in terms of sound quality and arguably better in terms of pixel art). It's also very short - even by adventure game standards, though the variation in environments does make it seem larger than it actually is. If you played adventure games back in their golden age and this one passed you by for whatever reason, check this out. If you're at all interested in classic adventure games, this one is a really standout experience. Not necessarily 'the best', but certainly one of the most unique, and memorable. Loom's world and story couldn't be considered expansive, but the game accomplishes an impressive amount even working with so little.

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