So I really, really wanted to like this game. I love playing wizard classes, and the 80s vibe and great soundtrack hit home in a big way. However, despite my attempts to stick it out, after a little over an hour an hour I had to put it down out of sheer frustration. Here's why: PROS: - Looks and sounds great. The soundtrack is probably the one of best parts of this title, totally worth listening to out of game. - Interesting spell-learning system. In order to get summon spells, you need to kill enough of that monster and witness it using it's abilities X number of times, encouraging you to go hunting. CONS: - You are weak as an anemic toddler. You get one spell that causes actual damage, and by spamming it maybe 20 times and depleting your entire mana pool you can strip away 1/3rd to 1/2 of a single enemies health bar. No, this is not an exaggeration. Enemies also come in packs. - The summon AI is really bad, requiring you to either be attacked or command them to attack before doing anything. Even then, they only use their unique abilities when commanded to by you, which 100% of the time you will be too busy desperately trying to avoid taking damage to do. - Enemies respawn as soon as their spawning point goes off-screen. Every. Single. Time. This makes kiting enemies around, which is the only effective defense I found, a very risky move as you pass by the spot where you just killed 4 guys, and they proceed to murder you in revenge for what you did to them 15 seconds ago. - You have 2 summons, while enemies come in packs of 3-5. This means you'll be spending a lot of time spamming slows/stuns and kiting in tiny circles while you wait for your minions to slowly auto-attack the first two baddies to death. This would be fine if you weren't weak as a mewling kitten, but as mentioned above, you are. In short, it has a very enjoyable atmosphere but severely crippled playability. If you can overcome that, it's probably a very enjoyable title. I wanted to, but just couldn't do it anymore.