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This user has reviewed 5 games. Awesome! You can edit your reviews directly on game pages.
Avernum: The Complete Saga

awesome

I was playing this series right from the earlier beginnings, when it was still called the "Exile" saga. Exile/Avernum is not about 1st person experience in a graphically enjoyable world. It is not about personal skill with game interfaces in battles. Its graphics were very low style even in the 90s. Its battle system is quite simple and turn based. Avernum is all about the story. It is well written like a very good novel that you pick up and can't drop until you have read it in total and recognize it's 5am and your alarm clock will ring in 30 minutes to get up for work. The story is immersive and huge. You have enormous areas to explore, hundreds of quests to solve, hundreds of unique characters to talk to. Your actions change the world you are playing in. Nearly every single NPC has something worthwhile to say to you. You get loads of hidden areas, little sidequests, interesting shops, a good leveling system, uniquely customizable player characters and a combat system that needs good thinking and sometimes strategy and creativity. The only real downside are the meagre game sounds. There are no voices, and only a very limited set of sounds that will become very repetetive in a short time. Another minor downside is the vastness of quests and areas - where do I find that woman again, that gave me this quest I just completed? But if you play these games as long and as often as I was (and am) doing it, you will know sooner or later. Just don't stop looking and you will find that quest giver sooner or later - and during that "quest" you will explore a dozwn new areas, find a score of new quests, recognize some new adversaries and perhaps find out what this story is all about. Or save (or end) the world as it is. Have a lot of fun!

6 gamers found this review helpful
Shadowrun Hong Kong - Extended Edition

Grandios bis zum Schluss

"Shadowrun - Hong Kong" schafft es, das schon sehr gute "Shadowrun - Dragonfall" noch einmal zu toppen. Ich hätte nie gedacht, dass ein Spiel in isometrischer 2D-Ansicht einen derart immersiven Spieleindruck vermitteln kann. Man wird geradezu in die Geschichte hineingezogen und erlebt zielich direkt, was geschieht. Zum einen ist dies dem grandiosen Soundtrack geschuldet, der immer optimal zur jeweiligen Situation passt. Hintergrundgeräusche zur jeweiligen Umgebung lassen alles lebendig erscheinen. Zum anderen hat wirklich jeder Charakter in diesem Spiel eine Geschichte. Manchmal sprechen die Leute nur ein paar Sätze, manchmal sind es ausgefeilte Storylines, die sich im Hintergrund über das ganze Spiel hinweg erstrecken, und die man im Gespräch mit den Leuten mitbekommt. Es lohnt sich also wirklich, jedes einzelne Gespräch bis zum Ende zu führen und die Leute immer wieder mal anzusprechen! Dazu kommen kleine versteckte Hinweise auf die Vorgängerspiele, die man als Fan natürlich mit Begeisterung entdeckt. Zuletzt ist die Hauptstory sehr sehr gut. Klar, wie bei allen Shadowrun-Spielen ist sie eher linear und kein Open World Erlebnis. Man kann sie zwar hie und da etwas beeinflussen, aber die große Richtung, in die sich alles entwickelt, die ist vorgegeben. Das macht aber überhaupt nichts, denn die Story ist in sich schlüssig und nachvollziehbar und wirklich sehr gut geschrieben - so wie ein wirklich guter Roman, in dem man sogar selbst die Hauptrolle spielen darf. Dazu die vielen dazu passenden Nebenstories und heraus kommen viele viele Stunden guter Unterhaltung. Die Grafik ist ok, man darf halt kein 8k erwarten, wenn man auf das Erscheinungsdatum schaut. Die Mechanik des Spiels ist ausgereift, wie bei den Vorgängern auch - da hat sich nicht viel geändert. Die einzige wirkliche Änderung ist die Matrix - und die hat es in sich und steigert den Spielspaß nochmal enorm. Wächter-IC ist jetzt beweglich und man kann bzw. muss ihm RT ausweichen, sonst steigt der Tracking Index ins Unermessliche und man böse Black IC an den Fersen. Dazu sind die wichtigsten Knotenpunkte durch Gateways gesichert, die man tatsächlich in einem anspruchsvollen Minigame hacken muss. Upgrades für das Cyberdeck sind damit erstmals wirklich von Bedeutung. Ist es schneller, weiche ich den Wächtern leichter aus. Ist es stärker, kann ich IC im Matrixkampf schneller zum Absturz bringen. Und ist es schlauer, habe ich beim Minigame Vorteile. Der Matrixkampf hat durch diverse Formen von Unterstützer-IC ebenfalls an Tiefe gewonnen. Klare Kauf- und Spielempfehlung von mir!

1 gamers found this review helpful
Baldur's Gate: The Original Saga
This game is no longer available in our store
Baldur's Gate: The Original Saga

I have absolutely no idea

why there are so many people actually liking this game. It sucks at so many levels that I had to force myself to play it to the end, only to be disappointed again about the forseeable and ultimately boring ending. Boring, that's the word to describe the gameplay best: The battles are boring. Either they are far too easy or far too difficult to win, so that you have to reload dozens of times, until you luck out and win them. Boss fights are the worst, most bosses have ultimate killing powers that - targeted at your main hero - end the battle at once. The storyline is boring to the maximum that I can tolerate in a CRPG. Every step is predictable, most quests are just cliché that you can find anywhere. The characters are boring. There's no real interaction between them, there is no real character development (if you don't count numbercrunching during level up), every character is just a representative of standard high-fantasy clichè. The graphics are medium to low standard, even for the time the game was originally published. The soundtrack is becoming repetitive very soon. My recommendation: Don't buy this, but the sequel BG II that is much more fun to play, apart from the massively boring addon Throne of Bhaal.

1 gamers found this review helpful
Gothic 3

don't expect too much

As a great fan of Gothic 1 and 2, I found myself very disappointed with this sequel. Graphics and sound are highly enjoyable, of course, as is the huge map to discouver, but sadly these are the only good things to say about this game. The story seems quite interesting as well at first, but you will learn very soon that it will start repeating itself over and over, until you reach the point where you either give up or grind your teeth and play on to see the ending. I did the latter (I always do...) and I did not enjoy it. There must be at least 100 or more nearly identical versions of one and the same story within this game. Go there, bring me that thing, slay these monsters, free that city, kill that thug, kill this, kill that... booooring! Even the faction system (one of the major parts of the earlier games) is quasi nonexistent, since you don't even have to choose a faction until the very end. The combat system is flawed, and there are lots of sniping positions around the map where you can easily kill any monster.

7 gamers found this review helpful