The game offers a promising premise with an orwelian police state controlling the four races that inhabits Twinsun. There is a legend of a divinity which have been forbidden by the dictator FunFrock and the protagonist Twinsen have been having dreams foretelling the destruction of the planet if nothing is done. Excactly what has to be done is unclear. The environments are rich filled with different characters giving you tips and advice helping you progress through the game. And you have to talk to alot of people, it's only through their hints that you will be able to progress. The game offers some interesting and intuitive game mechanics aswell: you have four different "stances": normal (where you can interact with objects and people) athletic (where you can run and jump) aggressive (here you can fight) and discreet (sneaky sneaky). Unfortunately this means that you will be constantly switching these stances because the walking in "normal" is too slow but you cant interact with anything while in the athletic form. And as I said earlier. You have no bloody clue what you are supposed to do. Only after reaching your girlfriend do you understand why you've been locked up: because of your dreams, which is forbidden. There's another twist to the gameplay, there are huge elephants that can instantly transport you back to the asylum forcing you to repeat the initial jailbreak sequence and subsequently trudging back five areas where you failed. That part absolutely destroys the game. Back in the 90's this wasn't that big of a problem. We were used to replaying and honing our skills by replaying the same areas over and over. Today however it seems rather obsolete. Why must I restart at the beginning over and over again? It's not hard, it's actually very easy and only a tedious time sink. This unfortunately lowers the grade rather drastically, but if you can suffer through it the game is amazing and fun to play with varied environments (there are no manual saves). 3/5