checkmarkchevron-down linuxmacwindows ribbon-lvl-1 ribbon-lvl-1 ribbon-lvl-2 ribbon-lvl-2 ribbon-lvl-3 ribbon-lvl-3 sliders users-plus
Send a message
Invite to friendsFriend invite pending...
This user has reviewed 1 games. Awesome! You can edit your reviews directly on game pages.
World in Conflict: Complete Edition

The Call of duty of Real Time Tactics.

This isn't an RTS as marketed, but frankly it isn't much of an RTT either. There's simply no dept or skill required making the game little more than a visual experience. The game feels like what would happen if you take the average Call of duty campaign - scripted, linear and full of explosions - and turn it into a top-down gameplay experience. The result is lackluster in content, repetitive and ultimately boring. There's no base building, no economy and no tech tree, no controlling massive armies, just 10-15 units max and no in-depth micro tactics. There's next to no strategical or tactical gameplay on the macro- or micro-level in this game. You get units by spending points from a points-pool, if said units die, their point-cost slowly trickles back into your points-pool. Unless there's a timed objective it's impossible to lose. There's no point in making anything but heavy armor, some repair and anti-air vehicles. This combination will suffice in almost any situation and your tanks can take on a near infinite number of enemy vehicles as it would seem the enemies' vehicles are made of paper. However, going in at half strenght usually means a failed attack so you very often sit around doing nothing but waiting for reinforcements. Gameplay consists entirely of capturing points, reinforcing them simply by holding them for a short while (which auto-builds 1 AT turret, 1 AA turret and 1 MG nest, you can't even choose which ones you want to build) and then defending them against waves of enemies. Then there's the airstrikes. They're cool to look at but you do them so often, dozens of times each scenario the wow-factor wears off fast. You don't have to do anything for them either, you get them automatically by waiting around. The good? Graphics are dated but still hold up fine now. The narrative has a decent presentation though mediocre story and the overall game is polished for what little content it has. Conclusion: Only for RTS/RTT supercasuals.

5 gamers found this review helpful