checkmarkchevron-down linuxmacwindows ribbon-lvl-1 ribbon-lvl-1 ribbon-lvl-2 ribbon-lvl-2 ribbon-lvl-3 ribbon-lvl-3 sliders users-plus
Send a message
Invite to friendsFriend invite pending...
This user has reviewed 1 games. Awesome! You can edit your reviews directly on game pages.
System Shock Demo

System Shock remake demo shows potential

What I've been able to play of the demo has looked promising. Textures are overall a bit pixelated, but the art direction looks nice; a hybrid of old and new. I do like the animations for restoring health and for recharging electricity. Though the animations for installing upgrades to the neural implant would do better if they were sped up a little. Swinging the lead pipe is a bit sluggish and doesn't look as though it carries impact when it collides with the mutant's body. Also, the mutant has more speed and more reach when it comes to the attack. Serve bots are well-animated in their attacks, but they don't consistently fall over onto their backs when they've been destroyed. (It'd be a bit more helpful if their bodies were lying on the ground to communicate that they were defeated, instead of subtly being slumped over. Though this could add tension to the survival horror atmosphere.) There's not any audio logs to pick up, unfortunately, but given that this is an alpha, that's understandable. I'd appreciate the ability to replay the initial obtained email, though. A two-weapon limit is something I hope will go away in the future, though there only seem to be two weapons in the game at this point anyhow, so that's a bit less of a concern. Music does reflect the survival horror atmosphere, but doesn't quite evoke that cyberpunk feeling. (The original game was able to accomplish both, with a mixture of atmospheric tracks, techno/industrial music.) The demo keeps crashing down in the hallway of what appears to be the maintenance section. Also, there's a clear lack of graphics options beyond resolution and field of view, and it would be nice if there were more options. Lastly, the framerate is a bit inconsistent and could use some refinement. The changes to how the UI is handled is more userfriendly now. All in all, the art direction is aesthetically pleasing, and the controls are responsive, and the level design is fairly close to the original. Promising demo!

28 gamers found this review helpful