

I picked this up back in 2016 on Steam someone reminded me of the game recently, so I also decided to port my review over here to as a PSA for something written after the developers abandoned the unfinished game, Original text of Steam review below: I would certainly advise research on this game before a purchase. At the low price I paid I cannot say I regret buying this game - it passed the Early Access test of "Would I be mad if the game were not worked on any further?" Unfortunatley that is just about what happened. I was one of the first people to post on their Early Access Trello, but about the only things added to the game from that point were the prebuilt loadouts and the ship structures. The game still feels like an in development title, but is "finished." Bugs are also quite prevalent, but back during the summer a dev told someone complaining about a serious bug that sometimes makes it nearly impossible to navigate your ship because of messed up hit detection that they were aware of it, but did not plan to fix it or any other issues going forward. That was around when they went silent. The premise is really cool, the game doesn't look bad, and the learning curve is steep, giving the player a lot to do and a lot to learn on each failed attempt to cross the map. Sadly each of these attempt just show the promise that this game held back when it was stil in development. That promise never went anywhere though, as the game hardly changed from initial Early Access. It was a shining example then and that promised polish definitley shows up, but that does little to offset the huge bugs and end of development support and communication. These issues are significant enough that, as this is now considered a finished and released game and must judge it as such, I cannot reccomend it to any but the most die-hard space roguelike fans who have played the better options out there too much to get any more enjoyment from them.