The gameplay loop of doing missions and coming back to your base in between them is very satisfying for me. The end goal is to prepare yourself for a big heist, which you can launch at any point in the game, it's gonna be bordaline impossible without a solid prep You need to care about your base, scavange for resources. You need to care about your companions, as they can become wounded, they need food, medicines and some relax time to not go crazy. Companions are written in an interesting manner, each has his own personality and goals. I'd give 5/5 if not for bugs. Animations and models go wierd from time to time, I also got stuck on the terrain and had to reload. There are also performance drops. But overall, it's a very solid game, def worth it
I'm impressed how good this game is. A shame it didn't sell well It's not a pirate game since you aren't a pirate but it is Caribbean-themed and there are a lot of pirates in it The only thing I don't like is naval battle system. Which is a big one in a sailing-themed game, so it costs one entire star out of this review. The plot, companions, exploration and everything other are masterfully done tho
After a while it stops being scary and starts becoming tedious. I feel like the murderer is too fast and too perceptive, to the point of it being unfair at times (played on normal difficulty) Also one specific puzzle is way too abstract to my liking (you will probably know which one) All that being said, it's good at creating tension, it's scary early on and overall it's a good game. Can recommend
First and foremost: it's a game about emotionless sex kink I appreciate there is little to no grind to unlock sex scenes. There is basically no fighting at all. Art is ok, scenes are described in a hot way, writing is ok in general. I discovered two endings and one surprised me a bit so that's something It's not a masterpiece, but it's good for what it's trying to do. Definitely didn't regret buying it
Game's atmopshere, music, characters and plot are good, are all well-thought and well-written. Which is why I want to focus on the thing a didn't like in this game, which is a big aspect of gameplay. Gameplay is interesting because it's functionally one with the story. You walk around a scene, gather clues and then submit a Sheet - that is some sort of official questionnaire. That's the way you move a great deal of the story forward, that's the way you learn about the case. You can fail which, in theory, leads to different outcomes The gameplay is also deeply flawed - clues are very straight-forward. I am not very perceptive, but on my first playthrough I haven't failed a single investigation. I would appreciate if there were more fake leads and distractions. Sheets themselves are basicaly tests with questions like "What color are suspects' hair? A. Brown, B. Blonde, C. Red, D. He's bald" which is honestly ridiculous. An old-school system of typing in anwsers to fill the blanks would fit here infinitely better. On my second run I failed some basic investigations on purpose, and this way I missed an entire scene and it's clues, which made me respect the game. Unfortunately, even if you fail, game shoehorns you through the plot. "You failed to correctly create suspect's portrait and arrested a wrong person? Your actual target gets arrested anyway, because he "seemed suspicious" to one of your colleagues" - sort of way. Although the way you get to the ending, changes a bit, the ending still depends on your plot decisions, you get to make anyway. Only things the investigation affects are really how the middle of the game looks and how often your colleagues call you an idiot. That being said, developers currently make their second game, which will be called "Between Horizons" and in it's description, they noted that they added "a possibility to fail" which I guess fixes my biggest problem with Lacuna. I will follow their future work with great interest.
Most scenes with clients are just one picture with two sentences of description, You only get proper scenes by completing missions but they aren't very good either. Gameplay in which you manage your finances is both too easy and very grindy. It's hard for me to see any positives here
H-scenes are kinda chaotic. There is a lot of text floating, that you have no control over, no animations besides main character changing face expressions. There is a weird system for loosing to monsters, you remain trapped until you decide to escape I like degenracy system. Basically the more scenes you get and the longer you wait before escaping, the more degerate your character becomes and it affects the ending Subjective opinion: game is kinda gross. H-scenes involve mainly bugs, slimes, snakes and zombies. There is content involving piss. Definitely not my kind of thing but to each their own
While the game has a nice character art and lewd scenes have good writing, that is all that's good bout the game. H-scenes are bad. You barely see anything really, there aren't even any changes to characters' faces expression. The very first scene has animation but it's the only one animated scene out of those that I saw. This visiual novel is full of retrospections of moments you saw literally a minute before. Story didn't seem interesting to me. And frankly the premise is off. You are presented with choices from time to time. You choose whether you see a xes scene and loose or you avoid the scene and progress the plot. So, seeing a scene requires you to start over and skip to the choice moment so you can choose something different It also weirdly costly for the content it delivers
Objectively, it functions and it has very good animations. Plot is simple but I mean, it's not like I expected anything complex in that department. Combat is standard for RPGMaker. Subjectively, what I didn't like is that is heavily non-consent, and not even the "oh, my lewd desires were being supressed by this religion I was brought up in but now after sealing a deal with a demon I am kinda forced into exploring my desires but I kinda like what is happening" that I anticipated No, in the first hour there were some H-scenes but none were even remotely enjoyed by participating women, which is very not my thing, and is a reason why I am returning this game. It'd just be nice to have some warning about this before starting it