After playing so many hours, I have to say that for everything this game does right, it balances it with something very, very wrong. The game basically revolves around the concept of "You're gonna die, 'cause everything has an edge over you". This would be fine, if the mechanics were refined enough, but alas, this is not the case. Combats are either stupidly easy, or excruciatingly hard, but there is never a single in-between. Not an uninteresting game, but a very overly biased one that even assumes the premise that "losing is fun". If that's what you like (I know some people who do), then you'll love this game. But if you're looking for a remotely balanced or even just tough-but-fair experience, get ready for a frustrating experience... except if you've got the patience (and resolve) of a monk, perhaps. For those who don't, it sure won't be pleasant.