Finding Paradise is an incredibly tender and heartfelt story, with very real emotions and characters. I cannot praise the story enough. Of course, it isn't only emotional. It's also both silly and suspensful, and it does a very good job of balancing these different parts. Some of the things may be over-the-top, but personally, I feel that most of these things are true to the characters, so I don't particularly mind. I do wish that they would have done something different with the puzzle-segment of the game. I cannot help but compare it to To The Moon, which had a slightly similar, but still different puzzle-segment. To The Moon had an incentive other than "Solve the puzzle", whereas Finding Paradise does not. All in all, FP's puzzles were kinda boring. A lot of the times, you only needed to match 3 orbs, even though there were a lot more available, and it almost made it feel like it was "Just match something and get on with it". I also believe there were too many different functions involved; I think more interesting puzzles could have been made with less. Sometimes it even felt like just pressing random things would eventually solve it, which I don't particularly enjoy. But. The puzzles are a very minor thing, and while they could have been better, I went into this for the story, which was, again, incredibly good, so I'm very satisfied.