2nd star for graphisms&animation. Review looks limited to 2K chars, so sorry for silly format. I assume early access looked promising, but played full game, which felt very unpolished. Overall, game looks like a big waste of potential (and ammount of work) -- So, what else ? Interface : Very cluttered for nothing. e.g. : - Annoying zoom-in/out on EVERY creature action during combat. - Building graveyard requires units. Say you want to lvl-up your library to lvl2 : • Go graveyard • Click library • Click a slot, then check needed unit's name by hovering on it. • Close both windows • Leave graveyard • Open "creations" • Select the chosen creature • Click "fill" and.. wait 1sec for a useless animation • Then, click the new "craft" button. You have your worker! • Close this menu. • Go graveyard again • Open library again • Click the right slot again • Put your minion to the slot • Validate your choice. You're done ! • Well, you still need 1 more click to leave graveyard. 15 wasn't enough. - Intro vid always plays. Outro can't even be skipped, and plays voices even with them deactivated. - "Ambient" voices subtitles overlapp&hide your interface's elements - Effects/skills incompletely documented. Infos about enemies didn't seem accessible during combat (= when needed) Gameplay : - Very repetitive, due to bad balance. - Floors too big => games last too long. - Most mechanics are innefficient. unit placement, stress attacks, minion "stuffing"... Balance is terrible: - Most minions/enemies/skills/spells/artifacts/game concepts are useless. - Some OP enemies (WTF Royal gunner stance ?) - Just stick to something working and repeat it for ~100 fights. Won easily up to eternal harvest 1 with a simple build (Dampire, 2wolves, Bone golem). Didn't bother stuffing minions with unco+ parts or items before last boss. Optimized or not, one might die randomly. In 2K chars, I should have uninstalled earlier :)