

+ Amazing art design, sprite-work, and animations + Cool combat mechanics with the Combo system that allows you to chain spells/skills together to add new effects. Also allows you to switch in any character at anytime so no one ever feels left out + Lots of cool spells you can learn and equip on characters outside of just leveling up. Certain enemy abilities have a chance to be learned in combat by having any character guard while the ability is used. + In addition to the above, several Masters can be found throughout the world in which you can apprentice any character under and recieve certain stat bonuses upon level up and also learn new skills by achieving certain feats + Fishing minigame is robust and well designed and offers great rewards - A couple of party members are undeveloped and don't get their time to shine within the story - Most dungeons are quite short and over quickly except for the final one - The difficulty leans on the easy side and doesn't force you to take advantage of the combo system - Fearie Village minigame feels undercooked and certain aspects are convulated