

An entertaining dark western odyssey full of mysticism, dope weapons and the deliciously gravelly narration of Ron Perlman. Unique combat mechanics and an absolutely baller aesthetic set it apart from other rogue-like titles and is well worth your time if you are a fan of the genre.

Game isn't perfect, but it definitely harkens back to the PS2 era when all different kinds of games existed regardless of budget. Visual style is fine, with cool comic art for the UI to make up for the okay character models. Combat is entirely turn based with tactical positioning being important that reminded me of South Park: Fractured But Whole which is cool. The base management is fun, as well and I enjoy the lethality and permadeath that really makes you think through how you go about your day to day. Not going to win a GOTY, but a game doesn't have to in order to be good. Cool game, devs.

A very well put together story about time travel and dealing with loss. The gameplay is good enough to get you through the story and for titles like this that is absolutely all you can really ask for. Very endearing art style that really pulls you into this hopeful, even if bleak world. I recommend playing in the devs native language, Russian.

A wonderful modern vision to an outstanding old-school formula, Buckshot Software has shown that they know how to show total respect for the pioneers that came before it while still giving the genre a unique shot in the arm. The visuals are fantastic, the game is insanely fun to play, the soundtrack fits the vibe and I look forward to spending many hours tearing through this dark, bonkers world that they have crafted in Project Warlock. Shares the throne with Friends of Ringo Ishikawa as my Game of the Year. What an awesome debut and hopefully a bright future for the company lies ahead.