Elex got me hooked right from the start. Easily 5/5 :-) World: - detailed - well-designed - rich - brutal but beautiful - COMPLETELY explorable! Both horizontally and vertically :-) I love the open world which follows Piranha Byte tradition in a sense that there is always something to find and explore. You are not forced to go with one gaming style. So I spent the first 60-70 hours of the game running around the map just because I wanted to know whether I could get on that mountain/structure and if it would be worth it. The answer to both is "yes". Sometimes it takes a while but you can get on everything - thanks to jet-pack which has small cooldown and doesn't need fuel. Enemies: What I especially like that there are low-level AND "high-level" monster in every region. I can see why it might be a little frustrating at the beginning to realize that you actually have to be careful and not shot everything randomly. However, I think it is a strength of this game which contributes to the overall immersive atmosphere. Also, the developers were kindly enough not to put the really challenging opponents in the starting area. Quests: I really like the quests and the option to really screw up nearly every conversation - possibly ending killing a lot of people. The game offers different options actually influencing the outcome of a lot of other conversations. Often, you pick a choice guessing what might be the outcome only to be completely surprised that the world is not as easy or black-white as you'd like it to be and scheming is far more common than you might expected. Factions: The possibility to join different factions and engage in this world with different goals is really fun and increases the "replay-value" immensely. At first it might seem like an easy decision but after some time you realize that none of them are perfect and more or less screwed up. Story: To avoid spoilers, let's just say I love the story.