Okay, so this is a demo for the full game coming out this summer, so I have hope that the game can be tweaked a bit to improve the final product. First the good parts - the scenery is gorgeously oppressive in the way that only a small, isolated, fog-shrouded mountain town can be. The update to the King in Yellow mythos is plausible, and the programmers have followed the cardinal rule of not actually showing any of the horrible elements, because the audience will almost always come up with something far worse in their imaginations anyway. The handy feature that allows one to highlight all the interactive elements in a scene is a *very* useful one (more on that in a bit). Now the bad bits. The dialogue is really bad - stilted, filled with non-sequiturs, and just generally not how I'd imagine even Lovecraftian protagonists talking. Also, both the protagonists are awful people. Benedek is a neurotic, fanatical rabbit of a man, and Nikolai is just a dick (granted, I'd probably be a dick too if I was a morphine addict jonesing for a fix, but still, at least *one* of them should be relatively sympathetic). On a more technical note, the lakeside scene was totally black apart from the old man and a grey sillhouette of the boat. Luckily, I was able to muddle through the scene because of the highlight function. (For purposes of debugging - I'm playing on a MacBook Air with the M1 processor.)