I'll start off with all the negative points: - The hightest possible resolution is 1920x1080, no 4k but at least a massive upgrade to the original DS resolution - There is only (exclusive) Fullscreen or Windowed mode, no Borderless Fullscreen - Keybinds (at least for mouse and keyboard) are fixed, you can't rebind anything - Some menu navigation sounds can't be controlled via the Ingam sound settings, Windows is already at 2% and yet some clicks blast my ears away - Translated text is partially cut of in both, menus and dialogues. - It seems like there's no way to access the settings from within the actual game, so if you missed changing the settings in the main menu, better Alt+F4 out and start it again - In general, there are also a lot of tiny bugs that might be gamebreaking if you're not careful enough, but it seems like you can avoid that pretty well So overall, a few more QOL improvements and more time spent on testing the game would have been nice. With all the negative points out of the way, I do want to really appreciate the people behind remastering the UI, character portraits and especially the soundtrack, you did an outstanding job trying to improve everything while maintaining the original look and feel of things. Very well done! So, in conclusion, it's nice to see an old game of my childhood again and for 79c I haven't lost anything anyway but you can definetly feel that the development was most likely rushed and there wasn't much time (if any at all) spent on testing it. At least it's playable so I'm still gonna try to finish it for nostalgia reasons.
The story was great, there is lots of stuff to do in Night City but the amount of bugs, glitches and crashes runied the experience for me. Also, the amount and severity of these bugs/glitches/crashes increase the more you have played//the futher you got into the game One thing that stands out is the police system, is way to simple and compared to similar games like GTA it's absolute trash: When you commit a crime the police spawns directly near you almost immediately, to make them give up you just have to travel a specific distance away from the crime scene and that's it. They won't first have to arrive at the scene, no chases, no way to hide, just dive a few miles away and your good. It doesn't even matter how many stars you have. This could have been the game that destorys the GTA franchise and shows them how to make a good game without beeing greedy. 9 years of development, and that's what came out of it.. I really want to know what went wrong here. But still, I hope that there will be more updates and more fixes coming and that the devs haven't given up yet, with the sales numbers increasing it should give them more budget for improvements anyway.