

Let me start by saying if you personally believe the story in a game is not enough to carry it, don't play this. While the game takes the form of an isometric RPG, it is very minimal in that aspect, with only a few diffrences depending on your build. And for about 90% of the game, you mostly going to be reading/listening to the characters and narrations. It's almost like a audio book you can "play". But despite all of this, I personally found the game to be really fascinating. It has a unique sense of world building that uses the amnesiac hero trope we have all seen a million time, and use it to make the player feel just as confused as they are. The more I talked to the people, the more I wanted to learn every detail about their lives, as well as the history of the world. This game is an example of how you can use games to tell a unique story, rather than having a unique story built around a game we have all played before.

Brigador is a shooter that makes you admire destruction in a way you never thought you would. There are multiple vehicles to use, with their own pros and cons, and the campaign will help you figure out what you like. As a disclaimer, you will want to change the movement controls to something else. The default is very floaty, and is more designed for a controller for the Agrav vehicles. If you can get past the tank controls, everything quickly clicks and you'll understand the strategies needed to accomplish your objectivel. Tl;Dr AQUIRE BRIGADOR

In the amount of time that I had with this game, I did not experience any of the bugs that others have been having. Unfortunately that does not mean the game is better without them. That "Role-playing" tag is false. This is just another standard action game where you go around and kill people until the game tells you to stop. Features that were shown in trialers that made it seem you could roleplay your own experience are now gone. All lifepaths are basically useless as it only affects the first 20 minutes of the game. The "Braindance mechaninc" is only used a few times and is never used again, despite the fact you can find other ones that were supossedly supposed to use on your own. Night City is beatuiful to look at, but feels dead to be in. There are just NPC's that walk, cops that spawn out of nowhere once your wanted, and the only side activities are all dervatives of "go here and kill the enemies. Stealth is completely useless, as enemies will all be alerted to your position the second you get caught. And the gameplay loop is another looter shooter where you are constantly switching weapons and equipment to raise your defence and dps. Any hope of having a unique loadout is killed as you will always find something that is better than what you have. The only thing I can say this game has going for it is it's story which is carried by great performances by it's characters. In the end, if you have played any open world action game, you are not missing much by skipping this one.