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Darksiders II: Deathinitive Edition

Fetch quest galore

I loved the story, loved the combat (apart from some occasional enemies towards the end which have attacks that are annoyingly hard to dodge) and loved the overall atmosphere of the game. The locations you visit throughout the game can be very stunning and are in general quite beautiful. The protagonist, Death, is very straightforward, quick-witted, but not rude. That made watching cutscenes very enjoyable for me. The loot system was a bit odd though especially since the first game didn't have that at all. The game could've done without that. 2 main weapons like the first game would've been better. Another negative point would be the overly long 'fetch quests'. The entire game is based around this and it feels so artificial lenghty. Everytime you enter a new area the main quests makes you gather certain objects or people in order to progress. This would've been fine if it was 2 times at max, but there is atleast 4 or 5 of these that take a very long time each. I liked the story enough to go through this, but I definitely wouldn't play it again.

4 gamers found this review helpful