This is what I'd imagine a child of Stonekeep, Wizardry 7, and Eye of the Beholder would look like. With updated graphics of course. It's a great game. Grimrock has a claustrophobic feel to the corridors, torches that slowly burn down and go out, monsters that sneak up on you from side passages, a hunger meter that needs attending, and the constant worry that you've missed a tiny button on the wall which would open a door to a piece of possibly lifesaving gear. It's well worth the price. Buy it. And get ready ...