

Shadow of Mordor is a masterpiece that outshines many recent titles in engagement and innovation. Talion’s story is a whirlwind that grips you until the credits roll. The combat system, an evolution of Arkham’s, is fluid, brilliant, and consistently satisfying. The optimization is flawless: at Ultra settings, with hundreds of orcs on screen, it never stutters. Exploring Middle-earth is pure joy; side quests, though repetitive, are fun, and roaming the open world feels magical. The audio is spectacular: each captain or warlord has a unique jingle that “sings” their name, making every encounter epic. The Nemesis System brings orcs to life with surprising evolutions. However, the warlord missions disappoint—too generic, lacking dedicated main quests to give them depth. Also, the alarms in strongholds are a letdown: not being able to disable them limits stealth options, often forcing you into chaos. Despite these flaws, Shadow of Mordor is an adventure that surpasses many modern games in atmosphere and gameplay, thrilling me from start to finish.

Stupendous is an understatement ... I was pleasantly amazed and surprised! I had never played it, I had stopped at the first chapter. Landscapes are something that leaves you speechless even in 2022. History is something unique, difficult to find so beautiful in modern video games

The game has aged badly, if we take the gameplay and graphics into consideration, but the story kept me hooked from start to finish. It hadn't happened to me for years. The puzzles are hard in the right place. There were games with such a story nowadays. I look forward to a Remake, if there ever will be one.