This should have been a classic, as the engine and characters are just great. Unfortantly there is no balance. Areas will have low level (2-5) mobs right next to level 10+ mobs. Quests give no indication of how hard they will be, i.e. chapter 2 quest might be fight some basic 5-6 level mobs or fight packs of level 11 mobs. There are similar problems witht he kingdom building as you do mission that will take you out of action for 2 week while also being punished for not reacting to missions that pop up during.
In general I like the feel of this game, but it is full of poor design choices in the missions and often the mission dialog tells you do things that will either get you killed or fail the mission. Also the need to baby your power settings is just annoying.