This is fundamentally a game about two different things. The first is the actual gameplay loop. You have a laser cutter as well as a grapple that projects a little blue beam to grab stuff and move it. Stuff goes in one of three holes, and 95% of the game is cutting for a little while and then putting everything in the correct hole. The challenge is cutting and yanking without squishing, blowing apart, boiling, irradiating, or flash-freezing yourself and your prizes. It's easy to put down and pick up again and there's the right amount of diversity in ship types that you don't get bored but also don't forget how to work each one. This is also a game about capitalism, worker exploitation, and labor unions. There is a story, and during gameplay you will be treated to radio messages between your four colleagues (the foreman, two veteran cutters, and another novice), all of whom are honest and compassionate, and the overbearing manager. The climax of the game is, essentially, you going on strike and winning a variety of your rights back- in particular, an escape from several lifetimes of debt slavery. Worth a play, even at full price, but especially on sale.