
First a bit of history: Blazblue is of the creators of Guilty Gear and you notice that as soon as you hit the introduction with quality music, art and animation. However its curse on the PC is that the game was rather hard to actually get in most countries, in my situation we had to order this game from a obscure shop somewhere in Sweden to even get it and i wouldnt be suprised that this caused the bad sales of this version. ( Also that it had Games for windows live for m-player, but thats void for this review ) However, now on to the gameplay: The gameplay is from the first release version of calamity trigger, so you will notice a lot of imbalance between the characters and you will notice the outdated-ness of it all...IF you played it on console, the PC version is very much playable and easy to get into and it runs well on most machines. If anything its a enjoyable fighter with a lot of fun characters to play and it have a WICKED soundtrack. If you dont enjoy this game for the 10$ i would say the soundtrack is and depending on where you are in the world this is most likely cheaper than Metallicas latest albums. TL;DR: +Fun gameplay that works for the PC +Wicked Music +A weird storymode in true fighting game fashion +Well animated and great art -Its a PC port -It used to be Games for windows live, so i have no idea how they sorted m-player if any.

This game focuses purely on the gameplay and the controls, as the story is just limited to the generic "hey there is something-something in this castle" sorta deal, however dont let that scare you away for this game have some of the greatest controls yet. With its pixel perfect controls, and fluent gameplay you feel that you get better as you go through, not because of some fancy upgrades but as a player just get better as it goes on. The gimmicks og this game is a random-generated dungeon that mixes up every playthrough, and not only the dungeons but every "life" you have is also random as your decendants take up the sword after you to follow your footsteps. I recommend this game wholeheartedly, and even if the story might fall a bit short the gameplay and the progression will carry this game into the indie-gems of 2013.