
I want to love this game but the scripting issues with the missions break it. Here's an example *spoiler alert*: The Federation mission "Nest of Spies" - once your boarding team has been rumbled and the bizarro-universe Feds have turned against you, you will receive a "fail" if you destroy both of the attacking ships - the starbase messages you to say the meeting is off....even though the meeting has ALREADY happened and your subterfuge has been uncovered. There's a lot of this sort of thing, and it's hugely dispiriting when it happens.