Parkour, slashy things, motorcycles, and expanded story/world vs the first game. Most things die in one hit, including yourself, no there's not too much range with attacks... but overall, it's a simple game that is pretty fun to play, and i have enjoyed replaying levels to beat my time/death count. Because it's pretty simplistic and doesnt take days to beat, nothing about replaying the levels has felt like a chore, like is often the case with more complex and longer games. Overall, i've had a lot of fun playing this game. Do recommend if you're looking for something that isn't extremely complex, but still can feel challenging, while following a story regarding humanity and survival.
so, im only a few hours in, but by this time i had already run into a bug with Bethesda's Skyrim. Can't say that about this game. it's very well polished thus far. I noticed they focused less on certain aspects to really hit hard in other aspects. For example, the world doesn't move around you, like a lot of games will. If you run through grass, nothing will move with you. But, you've got a giant world to explore, so it's ok if the whole world doesnt revolve around you. Then character customization, there's extremely rich dialogue so far throughout the game, but relatively limited character customization as you can't make a fat person. You're just limited to presets. And then, of course, there are items that are a bit more middling. Crafting is extremely simplistic, with items having preset upgrade restrictions, and the skill tree isn't anything ground breaking. it's very simplistic in its design, and goes with the more simplistic combat which has so far been a lot of hack, slash, and dodge. None of this is a bad thing. It all amounts to a VERY POLISHED (thus far) game with lots of quests to do, companions to interact with, LOADS of places to go, and non-frustrating, non-clunky combat. Realistically so far, the only issue i've had is the lack of information about playing the game. Like, my companions cry out for needing healed, do i just click on the health thing and they'll get the potion? Is a Naut outfit just a sailor's outfit? Yes, it is. I wish the information panel in the game provided a bit more information on these things. But, between the giant maps that are done like Baldur's gate or Dragon age, the rich dialogues, non-clunky combat, open skill trees, minor crafting options, and decent character customization... This game is truly fantastic. I honestly hope they sell a whole lot of this game so they decide to make more of this game. They just did an excellent job, overall. Get this game if you like open world RPGs, 100%
I really agree with Northernsnow's review. pretty much captured how i felt about the whole game. And, the backtracking he did, i did as well for the exact same reason. Should have read reviews before playing, lol. The music goes with the game pretty well, it's a nice soundtrack that keeps the mood properly uneasy feeling. The graphics are beautiful. I found myself on several occasions just looking out over the hills or the bridges to take it all in, or just staring at any number of objects or situations because the looks of the game are just, well, as i said - beautiful. There aren't too many puzzles, and they are pretty easily solved. There was one that required some actual thought to what you were doing, and i really did enjoy the execution of that puzzle. But most are quickly solved and require very minimal thought. I did feel immersed in the game, between the characters, the stories that Ethan wrote, the environment, music - it all connected to each other to tell a story very well. I really wanted to like this game, and i absolutely did, up until the end. The ending alone makes me almost want to give the game 2 stars... but, i can't do that given how well everything else was executed.