I personally find this game great in terms of its overall concept but its just missing alot here and there like the randomly generating rogue like aspect is whats solely relied on over progress. I got above average skills but the whole thing ended up repetitive after 3 hours in my first run after the tutorial, have yet to get my crew TPK'ed but ive probably hit the point of nothing new left to explore further. usually when i think if rogue like its that i will be constantly in danger and every encounter is supposed to put me in a critical condition instead im in a constant state of anxiety not knowing when i have to spend another half hour cleaning infestations, like it spreads so fast but the danger of cleaning it up is minimal at most