a lot of hours of immersive game play. beautiful landscapes, nice story. But at some point, one realizes, the player doesnt have any impact on the world, he/she is just there to witness the changing world. NPC deaths are predestined and cannot be avoided. apparent decision making on side quests do not have impact on the story and the world. weird gameplay balancing leads to quests where some douchebags in an backyard alley have no sweat roughing up the witcher who killed countless monsters just before this particular quest that threatened the safety of the world and stuff. Why dont these backyard bullies fight those dragons? They are apparently more equipped, if they are able to kill the witcher with one blow! ;) A lot of bugs make this sometimes hard to be immersed in the game. graphical bugs, accidental initiation of adventure paths because the player missteps and falls into an open hole in the street and lands in the sewer system, ladders that do not work, doors do not open even with a key, stuff like that. 90% of the time everything is fine. i got my moneys worth out of it, but i would call it flawless.