Some may have been waiting for this game since 5-6 years ago. Some may have been waiting for this game since you've seen the first trailer 10 years ago. I have been waiting for this games since I have first read through the CP2020 rulebook 20+ years ago. And it has delivered everything I expected, even some more. FYI, I've started playing this only in 2023 (GPU shortage), by that time it was probably in a much improved state compared to launch, which is when most of the damning reviews came to life. I've encountered very few issues, especially compared to the size of it all. The great: - atmosphere; grim, but somehow fun and hopeful at the same time, 100% believable - visuals - fairly compelling main story - LOTS of very compelling side stories - good gunplay, good driving, farily flowing, instinctive; especially after 2.00 - world-building with all the data shards you can read, one more thought-provoking than the next - really, just immersive A.F. The world is lived in. You have to look long and hard, and have to go WAY out of your way to find places that got just a BIT less attention to detail. And a bit of humour and easter eggs peppered in for good measure. I was afraid of Mr. Reeves' portrayal of Silverhand, but in the end, it was just perfect. The not so great: - a few bugs, and some QoL misses, but nothing intrusive or game-breaking The bad: - nothing I so rarely get to say this, but don't buy this game at a discount. Buy it at full price, because it is well-deserved. PhLib, too. (Played through all of it on LinuxMint/Wine.)
You get to guide Charlize Theron through a fantasy renaissance Venice in this action RPG. It's worth the price of admission just for that. Hack some, slash some, explore some, talk to NPCs, do quests, and at the end, save the world. The game is very a well put together for a "single-A", lower budget title. ++ engaging atmosphere + a story interesting enough to keep playing + good characters + voice acted well + some interesting game mechanics + good visual design (concept, not graphics) Really the only negative(s) I can really mention: - graphics are quite dated (they were at release, too, not just compared to today), except maybe the protagonist, who is actually done quite well, facial expressions, hair physics and all - some backtracking is necessary, as you acquire new skills, but still not to an annoying level Combat is not complicated at all, it boils down to simple comboing+dodging. Not that challenging, but still somehow satisfying. Skills and stats don't play a huge role. Fairly easy to figure out which are useful skills, which are useless. There are enough skill points to max out the useful ones. It does make the overall impression, that its creators had a clear vision, a solid plan to make it happen, and executed on it without fail. They knew what they were making, they knew it was not the next Gothic or Witcher. It doesn't break new ground, doesn't distinguish itself with anything, but what it does, it does really well. No game-breaking bugs, simple but clear UI, smooth controls. It's just a solid overall experience. Definitely recommended, maybe even at it's current full price of 10 EUR. That's about 2-3 big Milka-s, and you'll get more enjoyment out of this game. Show 0 hours for me, because I played it on Linux w/ bottles (very few minor issues), so I can't comment on either the Steam or the Windows experience.