The Mystery of the druids is a game which I first through of as a joke. A mistake which was carried by the sheer absurdity of its cover art. However I was mistaken. This game had amazing forethought. It has a variety of JoJo's bizzare adventure references which I take as a sign that the creators of the game were influenced by a fair amount of classic literature. In fact the game shouts out Sir Arthur Conan Doyle several times. Now the game is a fantastic romp throughout the London streets. You play as a down on his luck investigator. This is communicated masterfully to the player through the use of "optional" voice mails in which we learn that he hasn't spoke to his elderly mother in months and that he hasn't paid his Pizza tab. I think that this is a true example of how far this game went for its craft. Its one of the greatest texts to ever exist in my opinion. Jean Paul Sartre Proposed in his 1946 seminar that Essence proceeds Existence and I would be prone to agree. Basic existential concepts centre around the idea of being and personality being formed or developed. Now you may ask why I am vastly oversimplifying and explaining complex literary concepts. The answer is simple. Our main character experiences Existential dread throughout the entire story. The game is this story. The idea of existential dread is the concept that when someone looses a hobby or job that was an integral part of their life, they come to the realisation that their identity was in said hobby/job. This means that they are impacted horrifically. Is not the skeleton murders an allegory for our main characters deep depression? Is not all flesh from the body being shed an obvious metatextual reference for the skeletons experiencing existential dread? And are we not all woodgators? I rest my case.