I played MM6 in 1990s (the era before internet) and I finished this game few times, but before I did that I visited whole map and did plenty of notes. I did my own game wiki on paper before wiki idea successfully made to internet. I bought this game just for the warm feeling of returning to my youth. Not to play it. Just to add it to my collection. I still have great memories of hundreds of hours sunk into this game.
Wasn't great at launch, but when I playerd it after more than a year after premiere it was GOOD! Watching my sextoy barely clothed riding a motorbike added a lot to my gameplay. Didn't finish the game, but liked it very much, followed ALL side missions I found, not rushing to final chapter.
I just played initial missions. Loved original Homeworld games. This game is a visual gem but I expected better controls, more un-zoom, tactical pause, better unit AI, ability to auto-search for resources. Instead of quality of life improvements of original Homeworld, it adds unnecessary micromanagement. The game is good, but I would rather play free game like Supreme Commenader inspired Zero-K.
Improved Total Annihillation (from long dead Cavedog studios, by some of the original team), I played this game when it was new and fresh in 2007 for many years, when sequel (Supreme Commander 2) come out I switched for a few weeks to SC2 but sequal was INFERIOR in so many ways that I switched back to SC1. When Gas Povered Games servers were turned off I switched to FAF servers and played community edition. There are some problems with running huge maps as this game dosn't work well with modern CPUs but still after 14 years I see no better, more polished fully-fledged RTS game.
If you prefer simplified RTS experience it may be the game for you, if you like economy and base building stay with Supreme Commander 1 (wth Forged Alliance expansion), as sequel is oversimplified, you can no longer build and manage big armies.