

This for me is a game that I played as a child but never finished, so I'm glad that I got the opportunity to replay it and finish it. Big thanks to GoG. There's only one area where I wish it was better and that's with the mouse sensitivity. As you'll notice in the main menu, it is very sensitive and unmanageable. You can get around this using the keyboard (arrow keys and space/enter) to then change the mouse sensitivity in the settings, but this will only apply in-game. The difference between 1 and 2 (lowest sensitivity settings) is quite large and neither were great, but I stuck with 2. You can however find other solutions online, but I didn't bother testing them. As far as rating the game itself, it has some flaws, but none of them are necessarily due to it being an old game. You're the leader of a squad with plenty of personality and you really feel that during the game, whether that's through the soldier comms or intense action and soldier movement. The soldiers have different specialisations, but unfortunately this doesn't really reflect in the gameplay as the demolitions expert will comfortably take the sniper position, as will the tech expert, and vice versa. I also didn't make much use of the other commands. The AI generally seems to know what to do in each situation and whenever I found myself using the commands, I didn't notice a big difference in behaviour. It's actually good that you don't have to tell them what to do all the time. There were a few times where I wish they were more aggressive, but that wasn't often. Some enemies are tough to handle like the flying drones. On easy they don't do anything, but on normal they drain your health very fast and it's difficult to deal with them given the sensitivity settings. Same applies to the flying bugs and jumping droids. A lot of enemies seemed to have a bit too much health (on normal difficulty) making combat a bit tedious sometimes, but sometimes it provided an adequate challenge.