Let's be honest. 2.0 is a Downgrade, and a severe one at that. Inventory mangment has been basically removed, as if it was supposed to be a phone game. In RPGs the player is supposed to loot and sell. So, when I loot something, then I want to see it in my Inventory and being able to managed it as I please regardless of level. I don't want my loot to be automatically dismantled into something without value just becasue I already have it or because my level is not high enough! Perqs are now a complete mess. It feels like the game has been systematically broken at it's core, even dumbed down turning the challenge into a chore. Because of this core changes, the game completely lost difficulty. Where is the danger? Where is the thrill of challanging something of a way higher level? Or rahter, where in the fuck is the challange in this game? It has been removed. I hope CDPR is going to rollback to what this game used to be. 1.6x made this game to shine bright, but this, ... 2.0 poured shit on it, turning in it something less than avarage. Everyone was afraid the game would die out after release. Following this path will certaily lead to that end...