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Cyberpunk 2077

This is what Far Cry strives to be

Gameplay: I feel it plays a lot more like recent Far Cry titles, but does so on a much higher level. There's a tech tree, but essentially the side missions are a combination of stealth/slaughter/save/steal something/someone with a bit of background and motivation. I challenge myself to be stealthy with a more conservative weapon, but its only because I choose to do so. I liked the shooting - I would say its in-between Fallout 4 and Far Cry games. AI: Do you know what's worse than the fighting AI? The driving AI. The NCPD is a joke - just run 200m and you are apparently in the clear. Companion/"Lead NPC to car" missions are the worst and the AI is even worse than the NCPD/Driver AI combined. They will not follow you even if you try to push them. World: There are choices and the game surely gives you the option to respond with, but rarely are those more consequential than feeling good about speaking your (or your characters) mind or initiating/avoiding conflict. For all its bugs and quirks - stunning. The map is insanely good. A little sparse outside the centre-most districts, but great nonetheless. The small chat you can listen in on feels good, the visuals are amazing. Performance: Ryzen 5 5600x / 32 GB ram / RTX 2070 / 2560x1080@75Hz Medium-ish, no RT, DLSS quality. I get between 60 and 75 fps on the most recent drivers. NO LOADING SCREENS. That's probably the only thing I feel is truly as advertised. Bugs: Apparently, I am in the lucky group of people with reasonable performance and little-to-no real issues. I've had to save/load to fix minor glitches but nothing that ruins my day. Overall: It's not as RPG as I had hoped, does not perform as well as expected, features are missing, some things feel undercooked and overhyped, but it is still a great experience. I intend to finish my playthrough and return to it once the issues are mostly sorted.

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