I don't play multiplayer. Which is a good thing, because "Easy" Anti Cheat does not work well on my system. I was experiencing constant lock ups and crashes of the game. Luckily there is a no-EAC executable available. Check the options on the GOG Galaxy launcher or find it in the game files. With no EAC the game runs very smooth on highest graphics on my Intel i5-3570k and Geforce 970. So far I've only played the single player campaign as the Imperium on Normal difficulty. I find it to be immersive, exciting, and challenging at times. Graphics: The graphics are pretty outstanding. You can zoom in close on ships and see minute details. The ability effects and weapons are very satisfying to watch. Ships detonate with a thunderous boom and explosion. Sound: As usual per Warhammer-based games, the sound and especially music are amazing and epic. There is little more satisfying than zooming in and ramming another ship. Interface: Once you get the hang of it, the battle UI is very usable and intuitive. Ability icons are easily distinguished. The campaign map is also fairly straightforward. Campaign: Here's where things get dicey. There are wild difficulty spikes like the Tyranid invasion, and the counter-intuitive Urgency meter. The meter would have you believe you constantly need to rush and attack. This is not true once you've secured a sector. Take your time, build up your systems, increase your income. I have seen multiple Lets Plays struggle because they rushed and completed missions too quickly. The extra invasions are not so bad; use them to level up your ships. Also, the math for some worlds’ upgrades does not add up. Avoid upgrading Agri worlds unless there’s something else valuable there. Focus on income planets, shipyards, and fleet or campaign bonuses. In all, a very satisfying entry to the 40k video game library. If you are a fan of games like Homeworld, this game will likely not disappoint. I am definitely hopeful for a BFGA III.