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TUNIC

Love this game!

TL DR : Beautiful visuals. Smooth game play. No hand holding or way points. Very good and well worth the money. Visually the game is great. Simple and smooth, vibrant and intriguing. Everything from the world to the amazing old school Game Informer style game manual that has a level of polish that is just so endearing. The world building is phenomenal with a strong focus on SHOW don’t TELL. With text being mostly made up of odd runes that seemingly make no sense. I loved this in the early game, trying to uncover the mystery text, in the later game I found it annoying. Not because it was bad… but because I’d become so interested in the world that I just wanted to read everything! I really hope that the text is actually readable and not just some random runes. Someone smarter than me can hopefully figure it out. I need to know more! Speaking of more, the game is on the shorter side. Took me 11 hours with some stumbles at 4 a.m. I really wish there had been 1 more act in the middle. I have so many more questions then answers… But it is a very polished and fun experience. A great 10 hours is worth more to me then a drawn-out 60+ hour game. The sound design is also good. Music going from whimsical to soothing, all the way down to some downright chilling scores in certain areas. While the game itself isn’t super hard, some difficulty comes from the lack of hand holding. “You’re in a new world, figure it out. Here are some clues and some basics, now put it all together.” Most things are easy enough to piece together with the in-game manual as a visual aid, at least to get you through the story. There are some that will challenge the more dedicated. Controls are simple and smooth, I played with an Xbox controller. Everything responds well and just works, he parry can be a bit finicky to me, but other than that, it’s great. Over all it’s a great game that is well worth the price. It’s sadly hard to find a well-polished game like this now-a-days.

2 gamers found this review helpful