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Cyberpunk 2077

REVIEWS ARE SUBJECTIVE!

Before i get to the meat of this review, i feel cdpr should of given themselves another 6 months to a year to fine tune optimisation and add need things like character editing i.e. tattoO parlours, barbers etc and maybe more random npc interactions, more stores/building interactions, house buying. Right to my view..., im having very little trouble with this game, i have had one crash in 30 hours, i add so far! minor lipsync issues which lasts 2-3 seconds, clipping through environment about 3 times and random floatling/clipping objects. Honestly that's it regarding bugs/issues. My rig has i7-900k 3.6ghz cpu, 32gb ram and rtx2060 super oc 8gb gpu, I run the game custom settings high textures, ultra fog, ultra lighting with rtx stuff on medium (must be said even though it's on medium it looks stunning). i am enjoying this game unbelievably, yet i know the experience is VERY mixed and thats tough on cdpr. I have been waiting for 2077 since the first e3 trailer, so i can't say i wasn't hyped i'd be lying, however after the last 5-8 years i've brought and played games FAAARR worse than my experience with 2077, i.e. anthem lol. I'm not saying everyone is hating on cdpr/2077 for hates sake, but i feel some people are trying to run this on ultra across the board which they are justified in doing so, however seeing the current game state maybe adjusting some settings will allow some people to have the game running better. To cdpr, you still need to improve on some things with gameplay for the many who are asking so. I did expect more to a degree, but with this current world state, i reigned in my expectations and knew cdpr would struggle in the final/vital months of development. Im not going to mention crunch that's just an easy negative towards cdpr who i admire because of the witcher series, but that's a conversation not for me. Be kind guys, hang in there, i know cdpr can develop this game into a diamond.

2 gamers found this review helpful