

What can I say, it's a fresh idea and the combination of rogue-like and simulation meshes well. I caught myself getting into a tunnel after a bit of time a la "just quickly do this" and "but first do this". Plus the artstyle is wonderful (reminiscent of Dont Starve) and is kept dark to match the game.

This game is awesome! I love the dark nuances and the questlines are entertaining. But i understand when peoples say that its too grindy, because you often see youself in veery long crafting chains (you want to build an anvil, but first you need iron and iron ore is behind a broken bridge, so you need wooden planks but you need the crafting device first etc...) and thats why is say: Use mods! There is one named keepers needs and it adds for example a running function wich shortens the grind and makes the game perfect imo :)