

Disco Elysium is a loveletter to failure. Your character is a mess of a drunk, riddled with problems from his past that haunt him in the most unexpected of ways and places, more than likely your character has a very high chance of failing most of the dialogue checks, but the game embraces it and encourages you to do it too, because failure isn't an end, it's just an uglier, more embarassing path, but one that might lead you to unique situations a success wouldn't. With its beautiful writing, the amazing art and a soundtrack that reaches the soul, this game brings narrative and reactivity into a level that i don't think we've ever had. Your choices matter, and the people of Martinaise will act accordingly to your amnisiac, psychothic and surprisingly competent bumbling while you try to find why is there a hanged man behind the hotel you're in and who killed him.