Overall, I have mixed feelings about Amnesia: Rebirth. It isn't a bad game but when compared to SOMA and previous Amnesia titles, it does feel like a step back in some areas. For fans of the earlier games, I would still recommend it as it is still very much a Frictional Games game. For everyone else, my recommendation depends a bit on whether you can connect with the unusal theme of birth/mother-child relationship in a horror video game. If this sounds boring to you, you may still enjoy the other horror parts of the game but be aware that the child theme comes up very often during the game. Pros: + Fair number of interesting, unnerving and unique monster encounters that all work very well + A couple of excellent action/chase sequences which felt as good or even better as in previous games + Very good voice acting + Fair number of back-references to Amnesia: The Dark Descent with some additional story bits + Matchsticks work great as a variation of the tinderboxes in The Dark Descent Neutral: * The many different environments in the game allow for a lot of variety but since the player moves between them several times, you loose the feeling of making progress and it feels a bit forced. * The quality of graphics varies throughout the game. For the large majority of the game, graphics are good to very good for an indie game. It is mostly in outdoor areas where they look a bit dated, however, and at times even seem worse than the graphics in earlier games. * The "death" mechanic is very similar to the one in Amnesia: The Dark Descent and SOMA but it has been augmented with minor new elements that some players strongly dislike. * The puzzles are mostly okay but nothing special. Cons: - The story is not interesting/did not work for me personally (but this is very subjective!) - The first few hours of the game feel a bit boring until monster encounters become more frequent. The second half of the game was much more enjoyable and interesting.