First off the aesthetics, gorgeous and absolutely right down my alley as they say. However I must concurr with the previous statements regarding the combat. Enemies are overpowered and they do not miss even by accident. I'm one of those soulsborne masochists so I'm used to hard gaming but this is just unbalanced. It would greatly benefit from a bit of tweaking, either make enemies slightly less OP and with the ability to miss or simply just lower the difficulty. Since this game isn't combat heavy at all a lower difficulty wouldn't change much regarding the overall experience imo.