For the most part I liked the main storyline and mystery of Vampyr. I enjoyed the references to "oldschool" vampires (like needing invitation to enter someone's home), protagonist's voice and setting (at least on conceptual level). Unfortunately the good parts are rather rare and far between. For the most part you will be doing rather uninteresting side quests and gathering information about mostly boring characters. Which are useful only if you want to ruin the "perfect" ending. Endings themself are "meh" at best as they hinge on forced and rather unnatural love story. Fighting system can bring some joy when you finally get a hang of the combat rythm and perform your dance flawlessly. Unfortunately it is rather repetitive and character progression system doesn't help with that. There is only a handful of skills, their upgrade cost increases exponentially while their effects are boosted in linear fasion. This means you will unlock all of your tools in first 15-20% of game time and will only slap insignificant upgrades onto them later. I'm sure there is a lot of criticism about the main mechanic of the game - drinking NPC's blood to get stronger (because you can't get only a bit, you have to KILL your donor). I'll say it's definitely bad idea but it's possible to just roll with it. It didn't really bother me that much. All in all Vampyr is a game that you can give a shot if you like classic vampires. I don't regret playing and was quite invested but I wouldn't recommend buying it at full price.