I played the 2.07B version in late 2019, if fixed a lot of bugs. The game is a fairly accurate recreation of the Pathfinder rules. The computer is a rather harsh DM though, so saving frequently is necessary. If you are not very well versed in how to min/max characters I'd recommend playing on an easier difficulty, the game seems balanced around system mastery. There are some key parts of the PnP game missing, you won't necessarily be able to find the weapon you want and you can't craft, bear that in mind when creating a character. The Kingdom management mini-game is novel, but isn't tightly integrated into the rest of the game. You wouldn't lose much if you set the kingdom to be managed by the computer. The companions are memorable, some are more likeable than others, they add a lot to the game. The main plot gives you some interesting villains to fight. There are a lot of sidequests, most aren't as memorable. I was engaged enough that after winning the game I was ready to roll a new character and start over that day. In short Pathfinder Kingmaker, after the patches, is a very solid game that comes close to living up to the standard set by the Baldur's Gate and classic Fallout games.
Very obviously an update to the classic X-Com. This is not a bad game by any means. But it invites comparison with a classic. It does have better graphics, although the tiny fonts can be annoying at times. The lore is very good and very evocative. However the tactical combat is not as satisfying as X-Com. The terrain doesn't have the same level destructibility and requires heavier weapons to knock walls down. There isn't the variety in special weapons either, no HE packing autocannons or incendary rockets. If you find X-Com's graphics to old or unappealing you may really like this game, or if you love X-Com and you want a slightly different change of pace.