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Stellaris

Not standard I expected

After seeing the videos, reviews, price and release date (2016) I expected this game to be quite polished -it isn't. The game is mostly stable, BUT the user interface is terrible -like early access terrible. My specific complaints are it does not support you to do things at larger scales later on in the game. In the early game, adding resources or increasing fleet sizes by 1 make sense, when you have to press that +1 resource or ship button 100 or 500 times to get the number you want something is wrong! (no it doesn't let you enter the number you want to set it to). When you are at war and you are reinforcing your fleets they get wildly out of control, to the point you end up with 100's of individual ships flying around together each in their own individual fleet. Even on a small map with auto build enabled, trying to manage 20 or 30 planets is hard. They use all the resources you allocate them and then destroy your minerals/commodities/alloys/energy resources balance very easily. Missions and random encounters are very boring and repetitive to the point you just about ignore them. On the plus side, the diplomacy is interesting, the artwork is very nice, it is satisfying to crush your enemies and infuriating when they stab you in the back or you make a big mistake. I played one game start to finish and then uninstalled it. I don't want to play again.

51 gamers found this review helpful