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9 Years of Shadows

A Fun Effort but lacks complexity

I love the art style, settings, the character portraits and music. The game is giving me everything I need there but I do have gripes. Firstly the traversal options linked to the armors is really fun and cool within their respective elements but I feel like the Zeus armor is lacking an auto sprint function. Moving through rooms you've cleared is a slog because you can't run anywhere, always stuck at Europa's default speed. If a sequel is made an auto sprint would be nice albiet with a way to break said sprint to avoid enemies that may come on screen late. While the 3 normal hit to heavy attack combo is nice it would've been cool to get a few more moves besides the charged spin attack. It's the strongest attack but it's window is small in some boss battles and I wish I had a few more attacks to utelize. The bosses have been fun and make great usage of the respective armor mechanics they are a tad too easy. Granted I've played my fair share of Metroidvanias so this might not be a bad thing for me. Easy for me, harder for others but I got through some bosses on the first try, others on my second or third. Altogether they've been visually appealing to me and I love the variety. The Demon lady mini boss being a fav of mine. The health system is fun, I had a complaint that it was very hard to die. I believe I've only died 4-5 times in the 5 plus hours I've put into the game but that might not be a bad thing. Hitting enemies to regain light is very very good and having Europa's personal health pool after the light is drained is a wake up call to keep on fighting. Hugging the little bear is always fun to regain light and keep on pushing during a tense moment as well. I'm not quite done yet but I'm nearing the end of this journey and I feel like this game is a gem I plan on revisiting on stream sometime soon. If the devs can see this you're doing a wonderful job and I hope to play any games you have coming up next.