

I tried my best to enjoy this game but I can't. The survival part is much too light while the stealth part is repetitive as hell. Making a "procedurally generated open-world stealth game" is a huge mistake in terms of game design : no clear challenge, no envy to progress. Not to mention the objectives are bland (look for something randomly placed, then come back, then repeat, etc...). Even the graphics are missing it, with sad natural environments where nothing moves/lives. A failed premise.