Felt kind of pointless and I like other walking sims but this one felt like it would be better off not being a game. I think it would be better as a short animation. I apricate that they tried to tell the story with no talking and the music was amazing but It feel like you never really do any thing are grow connected with any of the characters. In other walking sims like firewatcher you feel like you solving a mystery and experiencing it unfold in first person. You feel connected to the characters and world and the ending ties everything that be going on together perfectly. This game just kind of feel like you walk from set piece to set piece as your forced through a story and then the game just ends kind of ambiguously. I never felt like I was discovering the story are working through a mystery but more the game just showed be a story but in first person.( kinda spoilerish from here on out) I though the story was okay at first but its seem like nothing ever real goes anywhere and the ending is very ambiguous. I know the ending is this way on purpose but I don't feel like this game pulls it off very well. When ever the story started to feeling interesting the game just abruptly ends. In the ending they basically show you a bunch of information and shove some forced "deep" symbolism and metaphors your face and then tell you decide on your own ending. It all feels rushed and forced like none of it really mattered. Again maybe the game just wasn't for me. I enjoyed other walking sims like firewatch, Eldritch fitch, and the beginner guide but this game just felt pointless and seemed to me like it would be better as a 10 minute short film. Maybe my expectation were to high the GOG story said the game was a mystery detective walking sim so I expected to be solving a mystery and finding clues but instead I feel like I was just shown a lackluster mystery but in an fps format