The gameplay is addictive and relatively faithful to what you would expect. Combat is fun and highly enjoyable - the biggest asset of the game, one of its strongest points compared to some other titles. The environments are very good, particularly visually and the world they've built is interesting. However, there are some elements of the game that could be improved on or revised, such as the character models, story and general ideas that could be injected into this game or any future instalment to increase the likelihood of replayability. Character models, especially those of major NPCs and PCs, need more customisation options as well as a general increase in quality. They are not awful (I have seen much worse), but they really only hold up in general gameplay and combat; where you aren't so focused on them and the camera is a distance away. In cutscenes, the quality issue becomes much more noticeable, especially the hair. Despite this, enemy designs hold up well and do distract somewhat from the appearances of the PCs. I consider the story very short for an RPG, which is a shame when there is so much material to be expanded upon and explored. Overall the CotM campaign is interesting but starts to fall flat a bit later on towards the end. Thankfully, the devs have included a map and campaign editor which does help with replayability, so this is where I believe the modding community/other players will help the game shine a bit more. At a quick glance, the editor seems to have only the assets used in the main game, though I feel that more effort could have been put into adding more to increase the output of players creating fully-fledged campaigns. I believe this is something the modding community will remedy over time. It is a bit disappointing that some backgrounds, races and classes had to be purchased separately from the main title. I personally felt these should have been included in the vanilla game, opening up more interesting possibilities for DLC.